EA Sports PGA GOLF
⦁ Working closely with a small team of artists to deliver to Projects quality standards.
⦁ Texturing and implementation of character likenesses clothing/gear assets.
• Vendor reviews of outsourced art and quality management.
• 3d scanning and processing of various assets.
Madden 21(uncredited)
• Worked on implementation of vanity assets and textures.
• Vendor reviews of outsourced art.
Madden 22
• Worked on implementation of vanity assets and textures.
• Vendor reviews of outsourced art.
• Improved and maintained technical requirements of garments, texture creation and
implementation with a focus on PBR systems,
• Assisted in training new contract workers with learning engine integration processes.
• Pushed and provided paths for new technology to be utilized by the team that in turn increased
productivity and quality of the product.
• Creation of blendshapes for assets to be utilized within create a player game modes.
Madden 23
⦁ R&D support.
⦁ Creation of various uniform assets.
⦁ Texturing and implementation of clothing/gear assets for NBA Live 19 create a player.
⦁ Blendshapes Creation for numerous assets to be utilized within create a player.
⦁ Updated assets accordingly based on scanned data.
⦁ Creation of various uniform assets.
⦁ Texturing and implementation of clothing/gear assets for NBA Live 19 create a player.
⦁ Blendshapes Creation for numerous assets to be utilized within create a player.
⦁ Updated assets accordingly based on scanned data.
• Illustrated various token pieces for the Myth board game.
• Illustrated various cards for Emergence Event Miniature board game.
• Mutant Chronicles CMG * Visual development and redesign of the Algeroth race for the
game. Provided Character and Creature orthography to be made into miniatures.
• Descent: Well of Darkness * Creature/Character designer for multiple phases of the project. and provided numerous orthographic views to be used for miniatures.
• Tom Jolly's Drakon ( 3rd edition) * Provided character concepts and Orthographic turnarounds. Characters from previous project also used for this expansion.
D20 Future Tech | role-playing game, 2006 (published) * Produced multiple interior illustrations.
• Legacy Of Kain: Dark Prophecy (Cancelled) * Worked closely with a team of 4 Concept Artists. Produced multiple character,creature, environmental, interior, prop, and architectural concepts
• Created Orthographic layouts, storyboards and graphic illustration for various game design documents.
BACHELOR OF SCIENCE DEGREE IN GAME ART